Dinosaur Hunter Codes Wiki



Contents.Storyline Carnivores is set in the year 2190. During an exploration mission in unknown space, a science vessel known as FMM UV stumbled upon a planet with a climate similar to that of Earth, making it suitable for life. The new planet was code-named FMM UV-32. During the initial scouting expedition, the planet was declared inhospitable for colonization due to its unstable terrain and an unexpected abundant population of dinosaurs and other prehistoric reptiles.

News articles about FMM UV-32 led an Earth corporation to purchase the rights to the planet and to create DinoHunt Corporation, which allowed customers to hunt the planet's dinosaurs. Gameplay At the start of a new game, the player is given a choice whether to create a new game or continue playing from a previous account. The aim of the game is hunting dinosaurs to accumulate trophies and earn points which will unlock better weapons and the rights to hunt more diverse species of dinosaurs. A novice hunter starts with zero points, and is only given a shotgun, crossbow and a few starter dinosaurs to hunt, each dinosaur can grant the player a different set of points required to level up. If the player is killed by a dinosaur, all points accumulated on that specific hunt are forfeited. The player must be picked up by DinoHunt to keep the points he earned.There are three tiers for a hunter, novice, advanced and expert.

A hunter will become Advanced after earning 100 points, and Expert with 300. To begin a hunt, the player must choose the location, the weapon, the dinosaur and some hunting accessories which help the player but will deduct the score during that hunt.

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Codes

Each location is unique, with varying difficulties and terrain. The new hunter will be given three areas, with two more added for the Advanced hunter and a final area for the Expert hunter, for a total of six locations. Level locations include jungles, and deserts accompanied by pyramids and an ancient temple.Next, the player must choose a dinosaur to hunt. A new hunter will be given the choice of four dinosaurs:,. An Advanced hunter gains the ability to hunt the and the. Only an Expert hunter can hunt the. Harmless creatures such as, and are present in each level.

They are worth zero points and can be killed with a single shot. The player must also choose a weapon, which can be set for kill or tranquilize for additional points. A beginning hunter can only use a shotgun or a crossbow. A sniper rifle is unlocked upon becoming an Advanced hunter. First time hunters can use the Observation Mode to familiarize themselves with dinosaur behavior and different terrain.Development and release Carnivores was developed by, using the AtmosFear. In designing the game's dinosaurs, the development team referenced bones, paintings, and the films.

Published the game for, releasing it in the United States on November 30, 1998. The game was initially available through WizardWorks' website, followed by a release in retail stores in December 1998. Reception ReceptionAggregate scoreAggregatorScore64%Review scoresPublicationScoreB7.1/107.3/10According to, the game has a rating of 64 percent. Ward of praised its dinosaur and environment sounds, but believed that the game was 'too damn easy,' stating that it was 'a surprisingly entertaining game that just doesn't have enough options to keep players busy for the long term.' Of praised its sound effects, and its levels for looking 'surprisingly authentic,' but noted that the game is 'tantalizing yet not quite complete to be entirely satisfying.'

Tom Chick of praised the dinosaurs and environments, but stated that the game can be a little tedious for players who are not into hunting games, although he noted that 'This is clearly a game about stalking rather than action'. Jon of was disappointed by Carnivores as an action game, but stated that it was a 'mildly pleasant surprise' as a hunting game. Jon stated that the game showed 'its budget status in some ways' such as the minimal weapon and level choices, as well as the repetitive appearance of the environments, but he concluded that the game's action elements 'take it a notch above most hunting titles'. Praised the realistic appearance and behavior of the game's dinosaurs, as well as the large environments and the graphics, but criticized the game for 'long periods of boredom and tedium'.Andrew Bub of noted that the game's story was 'weak and more than a bit silly,' but he praised its graphics, sound, and the 'challenging and surprisingly fun' gameplay.

House of praised the graphics and the lack of music, writing, 'Ambient sounds definitely let you feel as if you've arrived in a prehistoric landscape.' House also praised the limited amount of ammunition available on each hunt, stating that it made the game 'much more grounded in fact – it just doesn't offer a chance for the undisciplined trigger-happy hunter to blast away at anything that moves without ever running out of ammunition.' Archived from on November 16, 2014.

Retrieved May 25, 2018. WizardWorks (1998). Carnivores instruction manual.

The year is 2190 AD. On a routine exploration mission, science vessel FMM UV discovered a planet with suitable climate for humankind.

During the initial scouting expedition this young planet, code-named FMM UV-32, was declared inhospitable for colony life due to its unstable terrain and immense population of prehistoric reptiles. News of this amazing planet spread and articles on the 'Dinosaur Planet' lead an earth corporation to purchase the rights to the planet, and create DinoHunt Corp. DinoHunt created the unique opportunity for paying customers to become dinosaur hunters for the first time in 50 million years.

You are the newest client of DinoHunt Corp. ^ House, Michael L. Archived from on November 16, 2014. Olowoyeye, Folahan (June 26, 2010). Retrieved June 28, 2018.

Abadsidis, Savas (September 30, 2014). Huffington Post. Retrieved June 29, 2018. Retrieved June 28, 2018. December 2, 1998.

Retrieved May 25, 2018. December 2, 1998. Archived from on February 19, 1999.

Retrieved October 12, 2019 – via. ^. Retrieved May 25, 2018. ^ Chick, Tom (April 1999). Computer Gaming World. Retrieved May 25, 2018.

^. Game Revolution. Archived from on May 8, 1999.

^ Kasavin, Greg (January 25, 1999). Retrieved February 22, 2015. ^ Ward, Trent C. (December 30, 1998). Retrieved February 22, 2015.

^ Bub, Andrew S. (February 23, 1999). Computer Games Magazine. From the original on 2003-08-17. Retrieved 2018-11-20. St. Jon, Don (January 1, 2000).

From the original on 2005-02-23. Retrieved 2018-11-20.External links. at.